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Jamsepticeye - Human Resources [DEMO]

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Human Resources [DEMO] by PressPause Game Studios Criteria Rank Score* Raw Score Enjoyment #141 3.696 3.696 Overall #183 3.652 3.652 Theme #212 3.696 3.696 Visuals #238 3.739 3.739 Creativity #253 3.696 3.696 Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam . Comments & Page

Making Games using Godot

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What is Godot? Ever wanted to make your own video game but thought it was too complicated? Meet Godot, a game engine that makes the whole process accessible, creative, and completely free. Think of it as a powerful toolkit for building 2D and 3D games, where all the pieces fit together just right. What exactly is a game engine? A game engine is software that provides all the core features you need to make a game. It handles the heavy lifting, such as: Physics to make objects move realistically. Graphics to display everything on the screen. Input to process a player's mouse, keyboard, or controller actions. Instead of building all of this from scratch, you use a game engine like Godot to get a head start, so you can focus on the creative fun of making your game unique. Why Godot is a great choice While other popular game engines exist (like Unity or Unreal), Godot stands out for several reasons that are especially appealing to independent developers and hobbyists: 100% Fre...

Gathering Data on Game Genres and Preferences for a Project

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I created a microsoft form here: Data Gathered From the answers i've received, i have found that Open World games were the majority of the votes, this shows that most of the forms contributors enjoy a more open and free world to play around in. One answer stated that they selected the 'Assassins Creed' titles beacause: "I enjoy games that have a structure but allow the freedom that open world games do". this proves that although the game might have a storyline to follow in specific areas. there is always that freedom to go off and do other things. Players enjoy the feeling of being able to go and do anything they want, from jumping off cliffs to robbing whole towns. This is what the player enjoys. Simple additions like a freeplay mode or just having main missions be started by the player at free will allows the player to experience the game much more. This is what players want and why certain games titles sell so well upon release. Why these game...

Balatro Modding

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Balatro is a wildly popular indie game that takes the core rules of poker and injects them with a dose of roguelike randomness and strategic deck-building. Imagine you're playing a solitaire-style poker game against a constantly escalating difficulty curve. You'll need to hit progressively higher point targets by forming poker hands like pairs, flushes, and straights. But here's the twist: you'll be able to acquire and upgrade special "Joker" cards, modify your deck with tarot and other consumable cards, and unlock permanent buffs that drastically change how poker hands score and interact. These additions allow for outrageous combos and massive scores that would be impossible with a standard deck of cards. The game progresses through a series of "Blinds" (rounds) with increasingly difficult score thresholds. Your goal is to strategically manage your limited hands and discards to build powerful scoring engines and conquer each challenge. Each pla...

Simple HTML clicker game

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Clicker Game Clicker Game Money: 0 Click Me Shop Money per Click: 1 Upgrade MPC (Cost: 10 money) Money per Second: 0 Buy MPS (Cost: 50 money)

No Way Out (Short Simple Game)

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A game about pressing buttons and hoping you get the right one. Simple, right? Made for the (Not) A Strict Game Jam, this is a straightforward yet frustrating challenge. You’re faced with a screen full of buttons—some will move you forward, others will send you back. No hints, no patterns, just luck. Can you find the way out, or will you be stuck pressing buttons forever? No Way Out by PAUSE

Bloodstained (Beta Game)

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Bloodstained is my first 3d project. For this I used Godot 4 and this took course over 2 days. The tutorial level of Bloodstained pulls you into a descent that tests your nerves and instincts. Armed with nothing but a dim flashlight, you awaken in a derelict underground complex, its walls plain showing unspoken horrors. The air feels heavy, oppressive, and every creak and groan of the structure sets your heart racing. As you step cautiously forward, the darkness seems alive, swallowing your light and amplifying the eerie, distant sounds of shuffling footsteps, distorted whispers, and the unnerving clatter of unseen things. Coins are visible around the map and a GOOFY jump scare is inside of here. It's a placeholder however it scared me and i knew it was coming... Bloodstained by PAUSE